I was wondering if there is a way to create a UV pass render element of just one object (or material) within an extra tex render element?
For example - say I have a render of a TV and I only want the screen of the TV to have a UV pass.
I can think of easy work-arounds in comp (having an ID of the screen etc...). But I just wanted to know if I am missing a more elegant approach?
Many thanks.
LL
For example - say I have a render of a TV and I only want the screen of the TV to have a UV pass.
I can think of easy work-arounds in comp (having an ID of the screen etc...). But I just wanted to know if I am missing a more elegant approach?
Many thanks.
LL
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