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polycount in rendertime

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  • polycount in rendertime

    Hi, is it possible to read for example with python, polycount of rendered polygons/triangles ?

    or somethink like %polycount ?

    If yes, is it possible to do it with vrmesh too ?

    (I want to write this number to metatag of exr, then read this polycount in nuke per frame and render it like number.)
    Last edited by raxto; 13-05-2014, 08:20 AM.

  • #2
    Hi,
    I think the current (and easy) solution is to parse the log in python (if the polycount is in the log)
    www.deex.info

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    • #3
      It's not solution, but thx, anybody else please ?

      When i am rendering vrmesh, how can i display correct polycount ?
      Variable %primitives is displaying 361 on vrmesh with 8.831.310 triangles.
      Last edited by raxto; 14-05-2014, 05:31 AM.

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