Is it possible to increase light subdivisions on just one object in my scene.
I have a Light Dome set to 64 subdivisions which renders my scene perfectly and keeps render times down except for one wall in the background where the shadows casting on it through a tree are very noisy. I can solve this by increasing the subdivs to 256, even 128, but It would be great if I could only have the wall sampled at that increased setting.
I have a Light Dome set to 64 subdivisions which renders my scene perfectly and keeps render times down except for one wall in the background where the shadows casting on it through a tree are very noisy. I can solve this by increasing the subdivs to 256, even 128, but It would be great if I could only have the wall sampled at that increased setting.
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