Hi,
the Dome Light gives great results but I would like to setup a custom Geometry that I can stretch or change like I need.
What kind of shader setup do I need for the self illuminated / Surface Shader behaviour?
Are there any disadvantages compared to a Dome Light?
Do I need to setup a standart Maya Spherical Projection?
Thank you
the Dome Light gives great results but I would like to setup a custom Geometry that I can stretch or change like I need.
What kind of shader setup do I need for the self illuminated / Surface Shader behaviour?
Are there any disadvantages compared to a Dome Light?
Do I need to setup a standart Maya Spherical Projection?
Thank you
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