Hi,
how does vray handle the .vrmap prepass when rendering a stereo pair in maya?
I got 2 render layers:
First one calculates the prepass.
Second one does the rendering.
Sine there is teh same file name specified in the .vrmap when calculating the GI for left and right cam I guess when calculating the second cam it just overwrites the the one calculated before?!?
Or is it appending the right cam to the left?
Thanks for the info.
Greets
Rico
how does vray handle the .vrmap prepass when rendering a stereo pair in maya?
I got 2 render layers:
First one calculates the prepass.
Second one does the rendering.
Sine there is teh same file name specified in the .vrmap when calculating the GI for left and right cam I guess when calculating the second cam it just overwrites the the one calculated before?!?
Or is it appending the right cam to the left?
Thanks for the info.
Greets
Rico
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