HI
Does anyone know of plans for RT to pick up Network GPU's whilst rendering? similar to CPU Distributed render support that we have now?
I see that Nvidia is launching a Network box full of GPU's - are we going to be able to utilise this using Vray and what would the constraints be, if any?
With the performance gain using GPU's it seems logical that render farms are going to possibly trend down this route too. Our small internal farm has been built with this thought in mind but i'd like to know how realistic this thinking is with Vray for Maya and how far off are we getting it introduced?
Any thoughts???
Stu
Does anyone know of plans for RT to pick up Network GPU's whilst rendering? similar to CPU Distributed render support that we have now?
I see that Nvidia is launching a Network box full of GPU's - are we going to be able to utilise this using Vray and what would the constraints be, if any?
With the performance gain using GPU's it seems logical that render farms are going to possibly trend down this route too. Our small internal farm has been built with this thought in mind but i'd like to know how realistic this thinking is with Vray for Maya and how far off are we getting it introduced?
Any thoughts???
Stu
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