I'm trying to get mixed several vector displacement maps (of course, first, better start mixing only two).
The thing is, I'm running out of options.
I've make a try mixing with "blendColors" utility, but the connection in the Displacement node is very particular (appears to be "outAlpha"), while Vray knows exactly what to use of the ptex file (it uses rgb, although the connection is a "single channel" outAlpha). So when I try in this way, there is no result.
I've tried too mixing two displacement nodes, every one with its own ptex vdm, but the same result, and i think, its because the same reason.
Finally I've make a try with VrayBlendMtl, every VrayMtl with its own displacement, but obviously, the "right" displacement in this case is the VrayBlendMtl one, not every single displacement of the VrayMtls....
I'm running out of ideas.
Have you mixed up some vdm anytime?. How?.
The thing is, I'm running out of options.
I've make a try mixing with "blendColors" utility, but the connection in the Displacement node is very particular (appears to be "outAlpha"), while Vray knows exactly what to use of the ptex file (it uses rgb, although the connection is a "single channel" outAlpha). So when I try in this way, there is no result.
I've tried too mixing two displacement nodes, every one with its own ptex vdm, but the same result, and i think, its because the same reason.
Finally I've make a try with VrayBlendMtl, every VrayMtl with its own displacement, but obviously, the "right" displacement in this case is the VrayBlendMtl one, not every single displacement of the VrayMtls....
I'm running out of ideas.
Have you mixed up some vdm anytime?. How?.
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