There is any trick to render faster Maya fluids? Any Vray special material with that purpose or something? (Because Vray is taking the own parameters of the fluid to get the final render, isn't it?
Im working with something similar to dry ice, so there is a volumetric mist effect.
Or the quickest way would be render Maya fluids with maya render engine, and then compositing?
Im working with something similar to dry ice, so there is a volumetric mist effect.
Or the quickest way would be render Maya fluids with maya render engine, and then compositing?
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