Hi,
I'm thinking we should convert all file textures to EXR using the img2tiledexr utility prior to rendering (in V-Ray 3).
What would be the most ideal compression setting for performance vs disk usage?
Since the compression type "ZIP" is default, I'm assuming this is the best trade-off between disk usage and V-Ray performance?
I'm thinking we should convert all file textures to EXR using the img2tiledexr utility prior to rendering (in V-Ray 3).
What would be the most ideal compression setting for performance vs disk usage?
Since the compression type "ZIP" is default, I'm assuming this is the best trade-off between disk usage and V-Ray performance?
Comment