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Would it cause issues if the IR maps and LC were calculated while the model is hard faced "1 key", then turned to smooth for rendering with the saved maps?
Would it cause issues if the IR maps and LC were calculated while the model is hard faced "1 key", then turned to smooth for rendering with the saved maps?
Cheers
S
Definitely, there will be visible edges in the final render in case that the geo is low poly.
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