Hi,
Is it possible to have a user attribute of an object drive the offset of an image sequence on a texture?
This way I could have one shader on multiple objects and each object will have each own offset in the image sequence in the texture.
thanks,
Arjan
Is it possible to have a user attribute of an object drive the offset of an image sequence on a texture?
This way I could have one shader on multiple objects and each object will have each own offset in the image sequence in the texture.
thanks,
Arjan
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