Hi!
I want to bake a vray dirt texture to multiples UV Tiles. I am using vray 3 for Maya on mac. I have enabled UDIM baking. My model consistes of multiple meshes and it seems like each mesh get a separate texture per uv tile. Is there a way to make vray render one texture per tile and not create a new texture per mesh.
BR,
Johan
I want to bake a vray dirt texture to multiples UV Tiles. I am using vray 3 for Maya on mac. I have enabled UDIM baking. My model consistes of multiple meshes and it seems like each mesh get a separate texture per uv tile. Is there a way to make vray render one texture per tile and not create a new texture per mesh.
BR,
Johan
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