I have an interior scene that I would like to make into an HDR map. The goal is to have the generated HDR line up perfectly with the scene geo.
Rendering the HDR: The camera is set to Vray spherical cam with a 360 FOV. The camera is placed at the world origin (so right on the floor of the room) and the render size is 2:1. I render and save as EXR.
Applying the HDR in the scene: Next I read this HDR map into a dome light with the env map type set to "spherical".
The problem is when I look through a camera the geo in the scene does not line up with the HDR map. Not even close.
what am I doing wrong?
Rendering the HDR: The camera is set to Vray spherical cam with a 360 FOV. The camera is placed at the world origin (so right on the floor of the room) and the render size is 2:1. I render and save as EXR.
Applying the HDR in the scene: Next I read this HDR map into a dome light with the env map type set to "spherical".
The problem is when I look through a camera the geo in the scene does not line up with the HDR map. Not even close.
what am I doing wrong?
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