Hello,
I'm struggling to find a way to map individual splines (groomable) with an opacity cutout texture - think feathers. From what I understand this is how they created the feathers for the pidgeons on Bolt. All I can control so far is root_color and tip_color, but can not map any kind of texture (colour / opacity etc) to the actual splines (projections wouldn't be applicable in this case).
Does anyone have any useful info on whether this is indeed possible in Vray with a combination of VRayUserColor / VRayUserScalar / VRayHairSampler etc? And if not, whether it is a feature that will be worked on?
Thanks,
Geoff
I'm struggling to find a way to map individual splines (groomable) with an opacity cutout texture - think feathers. From what I understand this is how they created the feathers for the pidgeons on Bolt. All I can control so far is root_color and tip_color, but can not map any kind of texture (colour / opacity etc) to the actual splines (projections wouldn't be applicable in this case).
Does anyone have any useful info on whether this is indeed possible in Vray with a combination of VRayUserColor / VRayUserScalar / VRayHairSampler etc? And if not, whether it is a feature that will be worked on?
Thanks,
Geoff
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