Hey guys, Im having a problem with the latest vRay/Phoenix. When I use vRay rect lights they cut out the alpha/bty channels of Phoenix containers. Whats even strangers is that the rectLight holdouts appear to be held out in front of the container even when the lights are set behind the PHX container. Any thoughts? This happens when the rectLight is set to ‘invisible’.
Broken under this build combo:
Maya 2014 - Phoenix FD 2.20.00_vray3_25709
Maya 2014 - VRay 3.05.04_25709_beta
Worked under this combo:
Maya 2014 - Phoenix FD 2.20.00_vray3_24920
Maya 2014 - VRay 3.05.04_25304
To replicate:
• Run a PHX sim
• Make sure the Phoenix container is occluding the rect light in the viewport
Any thoughts?
Broken under this build combo:
Maya 2014 - Phoenix FD 2.20.00_vray3_25709
Maya 2014 - VRay 3.05.04_25709_beta
Worked under this combo:
Maya 2014 - Phoenix FD 2.20.00_vray3_24920
Maya 2014 - VRay 3.05.04_25304
To replicate:
• Run a PHX sim
• Make sure the Phoenix container is occluding the rect light in the viewport
Any thoughts?
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