Hi guys,
When I used a Light Shader right next to an object. Like an LED light strip along the edge of a table. The edges have a aliasing problem. How do I solve this?
I am using brute force as I don't have time to optimize (More like we switched to vray 3.0 and I am still lost). GI is on and Direct illumination for the object is off.
This has got to do with the brightness of the light source?
Can someone explain how this happens for me to understand better as well as how to solve it? I can't reduce the power as I believe I dialed it up to have it affect the surround enough.
Thank you!
When I used a Light Shader right next to an object. Like an LED light strip along the edge of a table. The edges have a aliasing problem. How do I solve this?
I am using brute force as I don't have time to optimize (More like we switched to vray 3.0 and I am still lost). GI is on and Direct illumination for the object is off.
This has got to do with the brightness of the light source?
Can someone explain how this happens for me to understand better as well as how to solve it? I can't reduce the power as I believe I dialed it up to have it affect the surround enough.
Thank you!
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