New to V-Ray.
I'm having a hard time figuring out how to get a clean alpha matte of just my fluid sim portion of a project. I have other objects that have object_ids which is fine but object ids are not supported for fluids in V-Ray it seems. I can get a render pass of just the fluid if I add an Atmospheric_Effects pass in V-Ray but this isn't what I want. I want a true alpha matte of the fluid. Any help would be greatly appreciated.
Tobias
I'm having a hard time figuring out how to get a clean alpha matte of just my fluid sim portion of a project. I have other objects that have object_ids which is fine but object ids are not supported for fluids in V-Ray it seems. I can get a render pass of just the fluid if I add an Atmospheric_Effects pass in V-Ray but this isn't what I want. I want a true alpha matte of the fluid. Any help would be greatly appreciated.
Tobias
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