Hi, probably thats not a 100% vray question, but I have some latlong maps (2:1 ratio ) that i want to model some geometry out of it, and also use it as a texture,
So I can do some integration into does latlong images ( rendering the output using the Spherical Panoramas camera from v-ray )
But the main question is just, how to use a latlong map as project texture, so i can model my environments based on that latlong map.
So I can do some integration into does latlong images ( rendering the output using the Spherical Panoramas camera from v-ray )
But the main question is just, how to use a latlong map as project texture, so i can model my environments based on that latlong map.
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