Hello, I am working on a test for a project that involves the classic fluid metaball surface (convert particles to polygons method).
Once I have a working metaball surface the usual Vray material does a lovely job. What the client is asking for is different colors for each of the different bubbles coming out of a white sphere.
So I am trying to find a way to get Vray to take a per particle color and have that be the way the metaball surface gets its color and possibly even vray light material as well.
Is this possible at the moment?
Thanks
Once I have a working metaball surface the usual Vray material does a lovely job. What the client is asking for is different colors for each of the different bubbles coming out of a white sphere.
So I am trying to find a way to get Vray to take a per particle color and have that be the way the metaball surface gets its color and possibly even vray light material as well.
Is this possible at the moment?
Thanks
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