Hi,
Is it possible to alter the projection origin of the VRayPlaceEnvTex node?
For example, I need to change the point of which a spherical map is projected from to match the camera height on the tripod (5 feet). I can do this with a normal spherical projection in Maya but wondering if I can do the same with the VRayPlaceEnvTex node?
Thanks,
Is it possible to alter the projection origin of the VRayPlaceEnvTex node?
For example, I need to change the point of which a spherical map is projected from to match the camera height on the tripod (5 feet). I can do this with a normal spherical projection in Maya but wondering if I can do the same with the VRayPlaceEnvTex node?
Thanks,
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