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Hi guys, anyone know if there is any way to utilize bloom and glare effects in a render pass or while batch/ backburner rendering? Or is it only possible in still renders right inside the VFB?
Lens Effects are a VFB feature and they only work when VFB is present which is not the case with batch render, not sure if backburner uses VFB or not.
Instead of using Batch Render it would be better to export the scene to .vrscene and render it with V-Ray Standalone, thus the Lens Effects will be calculated and saved properly.
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