Hi Guys,
The problem i'm trying to solve is blending terrain geometry into a vray dome without a visible seam. So i'm wondering if there is a way to make a vray material fade to transparent at the edges of an object no matter what direction it's facing toward camera. Then my problem is potentially solved.
Alternatively does vray support vertex transparency maybe? (not finding anything about it in searches) I may be able to use that at the edges of my terrain geo to remove any seam as well.
Thanks for any pointers!
-Ethan
The problem i'm trying to solve is blending terrain geometry into a vray dome without a visible seam. So i'm wondering if there is a way to make a vray material fade to transparent at the edges of an object no matter what direction it's facing toward camera. Then my problem is potentially solved.
Alternatively does vray support vertex transparency maybe? (not finding anything about it in searches) I may be able to use that at the edges of my terrain geo to remove any seam as well.
Thanks for any pointers!
-Ethan
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