Hey guys, saw the other day build 3.30.02 for Maya went live on download page and now it's not available? Was there serious bugs with it? I have it installed so far smooth.
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Originally posted by Lapaev View PostHey guys, saw the other day build 3.30.02 for Maya went live on download page and now it's not available? Was there serious bugs with it? I have it installed so far smooth.
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by vlado View PostThere was one fix for Alembic files that we wanted to add. We didn't break anything new there, the problem had been in the builds for a long time, but I thought it was important enough to fix and reupload.
Best regards,
Vlado
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Originally posted by Lapaev View PostI think your login system is busted, it logs me in into somebody else account randomly and i can only see demo builds.
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by corestudio View PostVlado-
Looks like the Mac download is wrong. I grab the "vray_adv_33002_maya2016_x64.zip" but once it's unzipped it has windows files inside, including "install_vrayformaya_windows.pdf".
Also, does this work for 2016.5 (i.e. 2016 Extension 2)?
It won't work for 2015 ext 2, an official announcement will be made once we're ready with official builds for that version. We'll have nightlies for ext 2 soon.Last edited by yolov; 21-04-2016, 01:55 AM.
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Here is the change log for 3.30.02:
Bug fixes:
(*) V-Ray: Fixed OpenSubdiv slow-down with meshes missing uv/color data in some areas;
(*) V-Ray: Fixed invalid colors produced by the subdivision for meshes with zero-length normals.
(*) V-Ray: Layer overrides were not working on the "Renderable Camera" option;
(*) V-Ray: The GUI license was not released immediately after .vrscene export without rendering;
(*) V-Ray: Renderable curves now don't impose 2000 segments limit;
(*) V-Ray: The progressive sampler didn't change the AA type in baking for big textures to preserve memory;
(*) V-Ray: Local subdivs have been disabled for swatch rendering;
(*) V-Ray: Fixed a crash with tiled OpenEXR and TIFF files on linux;
(*) V-Ray: Fixed a crash when exporting vrscene file on linux;
(*) V-Ray: Fixed undo not working after vrayUpdateVRayCommonGlobalsTab command;
(*) Installation: Previous versions of V-Ray could not be uninstalled properly on OSX.
(*) VFB: The color corrections were always applied to single channel EXR;
(*) VRayProxy: Fixed a crash in batch on Linux when the proxy file fails to load;
(*) VRayProxy: The proxy material was not changing the current material connection properly;
(*) VRayProxy: The shader names in the proxy material were not always set correctly with "use full names";
(*) VRayProxy: Fixed slowdown with alembic in a specific scene;
(*) VRayProxy: Fixed a crash with alembic particles when scrubbing in viewport 2.0;
(*) VRayScene: The .vrscene file was not released after loading;
(*) VRayScene: The viewport preview was not updated for animated scenes;
(*) Geometry: Animating transform will not trigger geometry export in Maya 2016;
(*) VRayStochasticFlakesMtl: Fixed missing subdivs slider;
(*) VRaFastSSS2: Fixed invalid colors produced in some rare cases;
(*) VRayMtl2Sided: Fixed slow rendering with GI;
(*) VRaySwitchMtl: Fixed wrong rendering if there are empty sub-material slots;
(*) VRayTriplanar: Fixed artifacts with the "Random..." options on Linux/OSX;
(*) VRayTriplanar: Fixed slow rendering when used for displacement;
(*) VRayTriplanar: Fixed texture offset and rotation now work;
(*) VRayCurvature: Fixed issue causing the usage of geometry normals instead of smooth normals for opaque objects;
(*) VRayLightDome: Fixed error message appearing when assigning texure to VRayLightDome;
(*) VRayVolumeGrid: Fixed the registering in the Maya's File Path Editor;
(*) VRayVolumeGrid: Fixed random artifacts with the heat haze render mode;
(*) VRayVolumeGrid: Fixed the heat haze render mode to work with the probabilistic rendering option;
(*) Quick Settings: The sampling values were not matching the the new V-Ray defaults;
(*) The Windows installer was missing vraymayaspawner.exe in standalone install mode;
(*) V-Ray RT Viewport: Fixed issues with the camera pan and zoom;
(*) V-Ray RT/GPU: Fixed a crash with the GPU production render;V-Ray for Maya dev team lead
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