Ah, I didn't realise. It's no problem at all.
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Vray 3.3 and Maya 2016 extension 2
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Done!
If anyone else on this thread is experiencing the same thing please report it here;
http://download.autodesk.com/us/supp...elProduct=Maya
Hopefully they can do this for the next service packMaya 2020/2022
Win 10x64
Vray 5
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Is there a known issue with V-Ray nodes in the attribute editor? I'm seeing render overrides lose all their settings on v-ray related attribute editors and wondering if this was a known issue? I have to investigate further but it's happened quite a few times in order for it not to be some random bug.Maya 2020/2022
Win 10x64
Vray 5
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Originally posted by snivlem View PostIs there a known issue with V-Ray nodes in the attribute editor? I'm seeing render overrides lose all their settings on v-ray related attribute editors and wondering if this was a known issue? I have to investigate further but it's happened quite a few times in order for it not to be some random bug.V-Ray developer
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Originally posted by cum. m+d View PostRegarding the missing marking menus.
I am facing the same issue mentioned months ago. We are using Maya 2016.5 Extension 2 SP1 with Vray 3.40.04 and I am still facing the same problem. Has anyone got a work around yet?
I know it's not always possible, but I would recommend you move up to 2017.
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On the following thread, 2017 is described as the worst release ever :
http://forums.cgsociety.org/showthre...&page=15&pp=15
It's difficult to know if it's true (without testing it yourself), as each year someone says thatLast edited by alainfx; 06-02-2017, 02:36 AM.
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It's a mess right now. 2017 is not ready for production in many points, right now (for me, at least!). But to use MASH you need to use it, because the insanly crappy implementation of the render set system in 2016.5 makes that version unusable for us, too. Let's hope for 2017.5 or 2018. Or 3001.
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yes, Maya 2017 UI is annoying with a lot of bugs. It's better since update2, but there is still a lot of mess. I'm just using it for testing purposes.
I'm still doing a lot of work on Maya2014, which is really stable I never used the latest versions of Maya, but it's getting worse...
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Its always a little worrying, the little bugs I find are more telling, the cant reload a file texture bug in initial release, then they fixed it in 2 but added another bug to it. The remove mentalray but then having errors due to there not being mentalray That's surely indicative of problems in their testing dept. I seem to remember this happening with maya 2009 being a really good release, then 2010, 2011 being poor, maybe they are affected by planet alignments
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