I'm trying to track down a strange thing. One on of our machines, VrayMtl shaders don't show their color channels in the viewport. So simple plane, assign VrayMtl, turn the color magenta and it stays gray. Same scene on a different machine the plane shows magenta. Use default material is not on. I can add a Blinn or whatever and the color works. Even VrayLightMtl works fine. But the VrayMtl doesn't.
Any thoughts?
Any thoughts?
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