Hi,
I just did a render time comparison with a geo heavy asset. (VRAY 3.40.01)
1. Maya geo
2. Vray proxy
3. alembic (loaded through vray proxy)
I figured out, that in my case a single vray proxy takes 1.2 to 1.3 times longer than regular maya geometry. Alembic was even longer with about 1.3 to 1.4 times of the original render time. Now, while I know that the primary purpose of vray proxies is to reduce memory consumption, an increase in rendertime by a factor of 1.4 is really an argument against an alembic based pipeline with vray in maya. Switching the default geometry type to static didn't help.
Am I missing something or is this a known fact?
Best regards,
Manuel
I just did a render time comparison with a geo heavy asset. (VRAY 3.40.01)
1. Maya geo
2. Vray proxy
3. alembic (loaded through vray proxy)
I figured out, that in my case a single vray proxy takes 1.2 to 1.3 times longer than regular maya geometry. Alembic was even longer with about 1.3 to 1.4 times of the original render time. Now, while I know that the primary purpose of vray proxies is to reduce memory consumption, an increase in rendertime by a factor of 1.4 is really an argument against an alembic based pipeline with vray in maya. Switching the default geometry type to static didn't help.
Am I missing something or is this a known fact?
Best regards,
Manuel
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