So I just upgraded my system from an "old" K5000 card to 2x GTX1080's. Using Richard Yot's example files for rendering in Modo I saw about a 5x improvement in render speed using GPU's vs CPU on my system. I then went over to a VRay Maya scene that I'm working on for a client. The client wants my entire project, about 6000 frames, rendered in 4K, which is the primary reason I upgraded to the new GTX1080 cards. Well, on first pass things are not so stellar. CPU renders on a 4K frame in Maya 2016.5 render in 1 minute. The GPU render took just under 3mins. Clearly I'm doing something wrong with my scene. Let me preface that while I've used VRay off/on for a while I'm by no means a wizard with it. If someone could offer a few words of wisdom as to what I should be looking at to optimize my renders it would be greatly appreciated. All things being equal, I'm assuming I should be looking at getting around 12 seconds if all things can be equal in Maya as I see in Modo.
Tnx
Tnx
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