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Vray Multi Shader ID for Nuke workflow

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  • Vray Multi Shader ID for Nuke workflow

    Hi guys, first post here.

    Im rendering a scene using a multi ID pass, not the color ID pass, to control areas on my render on Nuke, as the the multi ID pass works with many colors, not just Red, Green and Blue, how I can use it to separate elements or create mask or holds outs in Nuke. Any specific or costume node to this job on Nuke ?

    Very much appreciate any answers, really needs helps on this one.

    Cheers.

  • #2
    Hello,

    You can use a gizmo like this one to create a mask.

    http://www.nukepedia.com/gizmos/keyer/idselect_hub/
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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