Reflection subdivs for the vrayMtl are now greyed out when adaptive sampling is used. Is the same true for the oslMtl when using an OSL Blinn or GGX shader with a reflection subdiv parameter?
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adaptive sampling and osl
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Yes, it's the same with the only difference that we don't actually grey out the exposed subdivs parameters of OSL shaders, since they're using a different UI template. But if you set "use local subdivs" to "off" in DMC Sampler > advanced - then those subdivs value will be used just as any other shader or light's subdivs. When it is "on" they will be ignored.
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