How exactly does vray handle the trace depth of your lights/GI?
I know about the refractive caustics option which should be enabled, and the max depth settings in the Vray Mtl itself. Are there other settings to enable or limit tracing of rays?
For example a overall Max Depth for the whole scene?
I know about the refractive caustics option which should be enabled, and the max depth settings in the Vray Mtl itself. Are there other settings to enable or limit tracing of rays?
For example a overall Max Depth for the whole scene?
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