I have some issues with GI prepasses in the current Vray builds (you can see what I mean herre: https://www.youtube.com/watch?v=iIgXBBbmyh4), and eventhough I know the support team is doing their best fixing them in the end of the day the job has to be done right?
So my question is, whether there are commonly used GI setups for animated scenes without prepasses? I am testing Brute Force (16 samples) with Light Cache (use camera path, 1300 samples, sample size 10 in worldscale) right now but render times are quiet exteme. I am not a pro with vray so please let me know if this setup sounds totally wrong. Are there common alternatives? What do I have to look out for to get flicker free results? Thanks
So my question is, whether there are commonly used GI setups for animated scenes without prepasses? I am testing Brute Force (16 samples) with Light Cache (use camera path, 1300 samples, sample size 10 in worldscale) right now but render times are quiet exteme. I am not a pro with vray so please let me know if this setup sounds totally wrong. Are there common alternatives? What do I have to look out for to get flicker free results? Thanks
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