Hi,
We have a vray volume grid which has a cache of an explosion from Fume Fx.
As the explosion goes up, the smoke gets lit by couple of lights in the environment.
Our compers asked if we could render out the smoke with each light separated.
we tried using light select, but it seems to work only with geometry. We tried volumetric Geometry on the volume grid, but still of no use.
At the moment we are rendering using different render layers, isolating the selected lights.
But is it possible to the get the light select working for volumetrics ?
Thanks
We have a vray volume grid which has a cache of an explosion from Fume Fx.
As the explosion goes up, the smoke gets lit by couple of lights in the environment.
Our compers asked if we could render out the smoke with each light separated.
we tried using light select, but it seems to work only with geometry. We tried volumetric Geometry on the volume grid, but still of no use.
At the moment we are rendering using different render layers, isolating the selected lights.
But is it possible to the get the light select working for volumetrics ?
Thanks
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