There is a export particles/density attribute on the bifrost foam but I don't know how to use it with UserScalar. Tried particleSamplerInfo as well with no luck. Any idea how to render the foam with density as user scalar connected to the opacity of a vray material? It doesnt work by putting the density as vrayUserScalar.
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Maya 2017 Vray "Bifrost options" attributes
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Yes, we were closed for a few days around Christmas and we will be again for New Year's Eve, there's a message on the chaosgroup website.
Sorry we didn't get to you earlier.
UserScalar is used to pass scalar (float) values from one attribute to another. Can you expand a bit on exactly what you need to do and if possible, share a simple scene that we can try and tweak to help you get there?
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No whorriesIf you check the bifrost foam, there is an opacity channel where you can set it to density. I'm trying to export that opacity channel to a vray material. With Arnold, you can use a "aiUserDataFloat" (attribute set to "density") which is the same as "vrayUserScalar" connected to the opacity of a material. But I cannot get it to work with Vray. There is a vray bifrost options attribute on the foam where you can set: export particles and export density. So I was hoping, I can you use that option with a vrayUserScalar?
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Actually can you please send us a scene? Attach it here or, if you prefer, send it to yordan.miladinov@chaosgroup.com . Cheers!Yordan MiladinovV-Ray for Maya developer
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Well, if it is urgent - convert foam to prt and then use ply2vrmesh. It will convert your particles to vrmesh, then you can attach any shader you like. Tho, you have to specify point size, coz there's no size mult for vrmesh particles.I just can't seem to trust myself
So what chance does that leave, for anyone else?
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CG Artist
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Originally posted by scorpes View PostYordan?...Yordan MiladinovV-Ray for Maya developer
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Btw, there would be some scale problems with exported prt. You have to adjust the scale also with point size. If I'm not mistaken - prt scale would be like 1/mvs. Smth like thatI just can't seem to trust myself
So what chance does that leave, for anyone else?
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CG Artist
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