Looking through the forums and noticed Maya's options for tiling are only for local rendering
*) Turn on the V-Ray VFB;
*) Set your image format in render settings to "vrimg";
*) After that, set the "Memory frame buffer" option in the Common tab of the render settings to "None".
Has their been any development on this front so we could make use of it on our Farm.
Noticed a different post with a user submitting with the -reg flag and inputting the resolution args from there. Is that it?
Let me know as we're looking into it for out next show.
Thanks
*) Turn on the V-Ray VFB;
*) Set your image format in render settings to "vrimg";
*) After that, set the "Memory frame buffer" option in the Common tab of the render settings to "None".
Has their been any development on this front so we could make use of it on our Farm.
Noticed a different post with a user submitting with the -reg flag and inputting the resolution args from there. Is that it?
Let me know as we're looking into it for out next show.
Thanks
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