Which irradiance map baking solution should I use for rendering just the GI on a render farm?
I'm assuming I need to choose a type that will output a separate file for each frame calculated since individual render nodes cannot be writing to the same single file simultaneously.
Is Single Frame the only approach that will work in this scenario?
I'm assuming I need to choose a type that will output a separate file for each frame calculated since individual render nodes cannot be writing to the same single file simultaneously.
Is Single Frame the only approach that will work in this scenario?
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