Pixar has released USD (Universal Scene Description) as open source. I'm wondering if it will work with Vray or if there are plans to make it do so?
From what I can see, the Pixar Github page has an uncompiled version of the Maya plugin which does not currently work on Windows OS. Anyone know of a compiled Windows plugin for Maya? I see that Foundry Katana is planning on writing one, and that Multiverse has one available in beta.
Is anyone using USD currently in production? What are the advantages/disadvantages of USD, as compared to an Alembic pipeline?
This realtime graphics from Hyrda (which comes with USD) looks pretty amazing, when compared with Maya's Viewport 2.0:
From what I can see, the Pixar Github page has an uncompiled version of the Maya plugin which does not currently work on Windows OS. Anyone know of a compiled Windows plugin for Maya? I see that Foundry Katana is planning on writing one, and that Multiverse has one available in beta.
Is anyone using USD currently in production? What are the advantages/disadvantages of USD, as compared to an Alembic pipeline?
This realtime graphics from Hyrda (which comes with USD) looks pretty amazing, when compared with Maya's Viewport 2.0:
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