Hi,
I am trying to create a FalloffTex node (the one that is available from Create>V-Ray>Create from V-Ray plugin>texture) through Python but can't find a way to do that.
Usually, I can reverse-engineer the command by searching through commands echo-ed in Script Editor, but not this one.
I have tried to eval the mel command, but still doesn't work
Thanks!
I am trying to create a FalloffTex node (the one that is available from Create>V-Ray>Create from V-Ray plugin>texture) through Python but can't find a way to do that.
Usually, I can reverse-engineer the command by searching through commands echo-ed in Script Editor, but not this one.
I have tried to eval the mel command, but still doesn't work
Code:
mel.eval(vrayCreateNodeFromDll_connectUVW, topdown_tex1, 2)
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