I have a set-up using VRayVertexColors to shade Maya meshes according to color sets applied to them. It works, but whenever the VRayVertexColors node is connected to the shading network IPR behaves erratically (it won't stop redrawing).
The docs for VRayVertexColors say its a legacy node and VRayUserColor should be used instead, but I've read the docs for that node over and over and I haven't a clue how to get it to work. I've tried the obvious thing of typing the color set name into the 'User attribute name' field, but it doesn't work - the default colour is returned.
Any clues?
The docs for VRayVertexColors say its a legacy node and VRayUserColor should be used instead, but I've read the docs for that node over and over and I haven't a clue how to get it to work. I've tried the obvious thing of typing the color set name into the 'User attribute name' field, but it doesn't work - the default colour is returned.
Any clues?
Comment