Hello everyone.
Today I saw this awesome video of 3DS Max 2019 with its new OSL implementation.
https://www.youtube.com/watch?v=b2k2eKCGeyg
Of cause I want to try this with vRay for Maya.
So i downloaded the trail version of Max and finaly found this specific OSL file.
https://www.dropbox.com/s/20c1pdvn57...itmap.osl?dl=0
But sadly i seems there is some kind of a problem.
When I try to load this file, there is just an error that says:
// Error: OSL shader error: Could not compile shader C:/Users/####/Desktop/RandomBitmap.osl (OSL to OSO) //
Any suggestions?
Thanks in advance
Today I saw this awesome video of 3DS Max 2019 with its new OSL implementation.
https://www.youtube.com/watch?v=b2k2eKCGeyg
Of cause I want to try this with vRay for Maya.
So i downloaded the trail version of Max and finaly found this specific OSL file.
https://www.dropbox.com/s/20c1pdvn57...itmap.osl?dl=0
But sadly i seems there is some kind of a problem.
When I try to load this file, there is just an error that says:
// Error: OSL shader error: Could not compile shader C:/Users/####/Desktop/RandomBitmap.osl (OSL to OSO) //
Any suggestions?
Thanks in advance
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