Hello everyone, '
Working on a quick project for a client and wanted the advice of the forum. Looking to create this gum rubber shader for the outsole and was wondering if anyone had any ideas how to go about it. The gum rubber looks translucent with a small amount of sub-surface scattering. Any ideas and suggestions are welcome. Just trying to get as close as possible for this shader.
Working on a quick project for a client and wanted the advice of the forum. Looking to create this gum rubber shader for the outsole and was wondering if anyone had any ideas how to go about it. The gum rubber looks translucent with a small amount of sub-surface scattering. Any ideas and suggestions are welcome. Just trying to get as close as possible for this shader.
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