Is there a way to convert a vray scene to a mesh I can export as standard geometry ? I don't need the shaders, just the geometry. Modo for example has a feature that allows to freeze the geometry that is presented directly to the render engine and bring that back into the scene.
What I want to do is to create a proxy model of a layout that is being brought in as a vrayscene for simulation purposes.
What I want to do is to create a proxy model of a layout that is being brought in as a vrayscene for simulation purposes.
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