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Shade Map for Stereoscop render Auto save and load?

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  • Shade Map for Stereoscop render Auto save and load?

    Hey every one.

    Is there a Way to Automated the V-ray Shader Map process for stereo renders?

    Basically what i'm trying to achieve here is to get v-ray to render the shader map on the left eye and then auto load it to the right eye and render. the current processes seems to be to render the sequence with the left eye first and save the maps. then trigger a new render with that loads the maps with the right eye.

    had any one able to accomplish this workflow?

    thanks

  • #2
    It would be ideal to only save out the shademaps without a render, but that's not currently possible.
    You could make a script that triggers a render sequence, collects the resulting left-eye shademaps and then loads them back into the stereo camera settings, but that's as good as it can get at the moment.
    Alex Yolov
    Product Manager
    V-Ray for Maya, Chaos Player
    www.chaos.com

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