Hey all, I've got a problem where the alpha/opacity of a plant's leaves (alpha cards) are affecting all layers behind it, so it creates holes in the rendered image. I've attached a sample pic, and in the alpha channel you can see where these holes are created in each group of leaves.
Any ideas what could be causing this/how to fix it? I'm stumped as to why the alpha channel of one object would punch holes in everything behind it.
Any ideas what could be causing this/how to fix it? I'm stumped as to why the alpha channel of one object would punch holes in everything behind it.
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