I'm rendering a swamp scene which is moderately high-poly, just shy of 6 million, and has lots of referenced plants. Everything is there in frame buffer renders, but in batch renders I'm missing a bunch of plants & trees (seemingly random, though it's always the same ones). This is on a pretty new computer with Intel i7-8700K CPU @ 3.70GHz (12 CPUs), 64GB RAM, GeForce GTX 1080, so I'd be surprised if it was a CPU/RAM/video card issue.
Any ideas what could be causing this or how I could work around it?
Any ideas what could be causing this or how I could work around it?
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