Hi,
I've sent this to support but hoping someone may be able to assist...
I have a fluid surface in Maya, imported as a VRayProxy.
I have a standard VRayMtl assigned, with the Fog Colour and Fog Bias animated.
The Fog Colour is animated from white to a medium blue.
When rendering a single frame after the animated Fog Colour change, any frame, all is well.
If I try and render a sequence after the animated Fog Colour change, the Fog Colour is wrong, desaturated by around 20%.
The entire sequence is just over 8,000 frames, the colour change happens across 100 frames around frame 3,800.
No matter when after the colour change I test, if I render a single frame, say frame 4750, the Fog Colour is correct, if I render the sequence 4749-4751, the Fog Colour is wrong, desaturated by around 20%.
I've tried rendering a sequence in various ways:
1. In Maya using the V-Ray Animation option.
2. A network render managed by our render manager and running across different nodes.
Same result.
Strangely, if I submit a single frame render job to the farm, the colour is correct.
But, If I submit multiple single frame render jobs (not sequences but 1 frame per job) to the farm, the colour is incorrect.
Which makes me think it's possibly that the value is being cached somewhere? Not that this makes much sense as the multiple single frame jobs were being sent to different nodes and the first frame each rendered was already past the point of the animated colour change having compleated.
I'm out of ideas so hopefully someone can suggest something!
I've sent this to support but hoping someone may be able to assist...
I have a fluid surface in Maya, imported as a VRayProxy.
I have a standard VRayMtl assigned, with the Fog Colour and Fog Bias animated.
The Fog Colour is animated from white to a medium blue.
When rendering a single frame after the animated Fog Colour change, any frame, all is well.
If I try and render a sequence after the animated Fog Colour change, the Fog Colour is wrong, desaturated by around 20%.
The entire sequence is just over 8,000 frames, the colour change happens across 100 frames around frame 3,800.
No matter when after the colour change I test, if I render a single frame, say frame 4750, the Fog Colour is correct, if I render the sequence 4749-4751, the Fog Colour is wrong, desaturated by around 20%.
I've tried rendering a sequence in various ways:
1. In Maya using the V-Ray Animation option.
2. A network render managed by our render manager and running across different nodes.
Same result.
Strangely, if I submit a single frame render job to the farm, the colour is correct.
But, If I submit multiple single frame render jobs (not sequences but 1 frame per job) to the farm, the colour is incorrect.
Which makes me think it's possibly that the value is being cached somewhere? Not that this makes much sense as the multiple single frame jobs were being sent to different nodes and the first frame each rendered was already past the point of the animated colour change having compleated.
I'm out of ideas so hopefully someone can suggest something!
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