Hi,
I used a V-Ray Displacement Control w/ EXR sequence( 32 bits, scanline-based), but as long as I turned on the Use Image Sequence in he file texture node, the result looked like clamp.
Could anyone have any idea to resolve it?
I used a V-Ray Displacement Control w/ EXR sequence( 32 bits, scanline-based), but as long as I turned on the Use Image Sequence in he file texture node, the result looked like clamp.
Could anyone have any idea to resolve it?
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