I'm doing some fumefx sims with the new fumefx 5.0 outputting .vdbs and the volume grid container appears to be jumping around a few units when it resizes. I'm on 2018.4 and V-Ray for Maya version 3.60.05, revision 28565. I also tried 2017.5 and V-Ray for Maya version 3.60.04, revision 28087. I loaded up an old sim we have from the previous version of fumefx and it doesn't appear to have the issue.
edit: I'm outputting the new sim from the 4.1.1 version now to double check that it's ok.
edit2: yeah, I went back and ran the same sim and it doesn't seem to have the issue. I did notice that the new version .vdbs come in to the volume grid flipped -90 in x. I don't know much about how this all works, but maybe that is throwing off the internal resize stuff? Just an extremely uneducated guess.
Here is a section of the sim:
https://drive.google.com/open?id=1uv...Zq68Z2YH4ISMNn
side note: It appears to be fine when loading into Houdini using it's native file node. It's the only other way I have to preview .vdbs.
I also tried using the older .field3d format, but I couldn't get it to render in VRay. The bounding box size updates, but nothing shows up in it.
edit: I'm outputting the new sim from the 4.1.1 version now to double check that it's ok.
edit2: yeah, I went back and ran the same sim and it doesn't seem to have the issue. I did notice that the new version .vdbs come in to the volume grid flipped -90 in x. I don't know much about how this all works, but maybe that is throwing off the internal resize stuff? Just an extremely uneducated guess.
Here is a section of the sim:
https://drive.google.com/open?id=1uv...Zq68Z2YH4ISMNn
side note: It appears to be fine when loading into Houdini using it's native file node. It's the only other way I have to preview .vdbs.
I also tried using the older .field3d format, but I couldn't get it to render in VRay. The bounding box size updates, but nothing shows up in it.
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