Hello. I am trying to get more range in my Depth of Field (DOF), as what seems to work well with DOF turned on in the VRay Physical Camera attributes only give me a pretty much flat tonal range in DOF Zpass (barely any tonal different in the area of blur - we go from near black to slightly lighter black - see picture). How can I optimize the Camera and Zpass to get a truly macro effect without have to render DOF in the Beauty Pass? This has been causing me a lot of grief on multiple projects.
Thanks very much in advance...
Greg
Thanks very much in advance...
Greg
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