Hello,
I am having an issue with zdepth passes not showing up in Nuke. If I save out a multichannel exr from the render buffer and bring it into Nuke the depth pass is there as expected. Once the scene is submitted to Deadline and I bring the sequence into Nuke the depth pass is empty.
We are rendering out a 16bit multichannel exr with Maya 2018 and VRay Next. Our Nuke version is 10.5v7.
Any help with this matter would be greatly appreciated.
Thank you!
I am having an issue with zdepth passes not showing up in Nuke. If I save out a multichannel exr from the render buffer and bring it into Nuke the depth pass is there as expected. Once the scene is submitted to Deadline and I bring the sequence into Nuke the depth pass is empty.
We are rendering out a 16bit multichannel exr with Maya 2018 and VRay Next. Our Nuke version is 10.5v7.
Any help with this matter would be greatly appreciated.
Thank you!
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