Hi, a strange problem occured in a scene we are trying to render a sequence of:
All displaced geometry shifts slightly in random directions as the camera moves. At first I thought this was due to the massive scene scale (as in units), but scaling the geo down by a factor of a hundred and freezing all transforms did not help at all. Any idea what could be causing this? We are on Maya 2018.6 and Vray Next build 40404
Cheers, J
All displaced geometry shifts slightly in random directions as the camera moves. At first I thought this was due to the massive scene scale (as in units), but scaling the geo down by a factor of a hundred and freezing all transforms did not help at all. Any idea what could be causing this? We are on Maya 2018.6 and Vray Next build 40404
Cheers, J
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